Watch Dogs Legion’s improvement teams, led by Ubisoft Toronto, are “embracing” the title’s lately announced delay. Seemingly, the developers see this move by the publisher as nothing at all quick of a optimistic. In addition to possessing extra time for polish, Ubisoft Toronto and Co. really feel the delay will improved make certain the “ambitious vision” for Watch Dogs Legion comes to fruition.
The game’s developers addressed the delay in an official statement posted on Twitter. It is as follows:
As is typically the case, a delay probably indicates great items for the project in the lengthy run. Soon after all, as noted in the statement, Watch Dogs Legion is certainly ambitious. Recruiting and creating use of up to 20 NPCs at as soon as appears an unprecedented feat in gaming. Apparently, it is so unprecedented that Ubisoft has even had problems with high quality handle testing.
In a economic contact, Ubisoft CEO Yves Guillemot revealed The Division two and Ghost Recon: Breakpoint each underperformed. From what the publisher can discern, waning public interest in Breakpoint particularly is due to 3 motives. For a single, reside service games will need extra time amongst releases. Secondly, gameplay innovations in a single franchise do not normally translate effectively to a different. Players have taken notice of this substantially. Lastly, not substantially of what Breakpoint had on present differentiated it from other reside service titles, particularly these in Ubisoft’s present steady of titles.
These realizations, coupled with the aforementioned games’ underperformance, led to 3 massive projects getting pushed out of their early 2020 release windows. Gods and Monsters, Rainbow Six Quarantine, and Watch Dogs Legion are all set to launch on an unspecified date later in 2020. Presently, it does not look the Gods and Monsters and Rainbow Six Quarantine teams have publicly addressed their respective game’s delay.
[Source: Watch Dogs Game on Twitter]