Fallout 76 (Our Overview) has been rife with concerns and controversies because it launched in November final year. We’ve reported extensively on these such as screen concerns on PlayStation four and the banning of a player who accumulated as well substantially ammo. We’ve also published a extensive evaluation of its legal circumstance following the infamous Canvas Bag Controversy. Bethesda’s most up-to-date Fallout 76 blunder includes a refrigerator microtransaction, betraying its guarantee to maintain the Atomic Shop exclusively for cosmetic microtransactions.
Bethesda Softworks’ VP of Promoting and PR Pete Hines previously produced a point on maintaining microtransactions “only cosmetic” back in September final year, in an interview with Metro:
Needless to say, players and fans are up in arms more than it. A post on the r/fo76 subreddit tends to make an exceptional case: “Adding a new functionality behind added payment is totally opposite to cosmetic-only Atomic shop guarantee.”
According to the patch notes, the functionality is, in truth, intentional: “Refrigerators: Right after creating a Refrigerator in C.A.M.P., players can assign meals and drink products to it from the Stash to slow their spoilage price by 50%. Refrigerators can be unlocked in the Atomic Shop.”
There is also a Collectron Station that collects scrap or junk, with 13 products collected per hour, creating 10lbs of carry weight. It is a different microtransaction with a higher degree of functionality that goes against the principle of maintaining them only as cosmetics.
Bethesda has but to address the controversy. You could say that the organization is “nuking the fridge” by turning Fallout into a travesty of itself. This is precisely the sort of thing Fallout intended to parody, and the irony appears lost on them.
What do you consider of this microtransaction? Is this going to come to be a regular in Fallout 76? Let us know in the comments under!
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Richard Costa
Employees Writer
Hack for employ, indentured egghead, maverick thoughtcriminal. Mostly interested in Western RPGs, initially-individual immersion, turn-primarily based techniques, point-and-clickers, and card jousting.
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