The Writers Guild of America, or WGA, has hosted an award show each and every February for more than fifty years to showcase some of the most effective writing in film, television, and radio. Due to the fact 2008, the awards have also honoured the video game sector with a writing award. When there was only ever just a single Video Game Writing award category, it was constantly a respectful nod to the time and work place in by video game narrative teams to produce immersive, detailed stories.
Even so, the WGA will not be honouring the games sector in 2020. According to the Hollywood Reporter:
That report is additional supported by the lack of a video game submission category on the WGA Award site. Submissions are open “for all categories” which consist of original and adapted screenplays, drama, comedy, and new series, Television-radio/audio-new media scripts, documentaries, and nominees for the Paul Selvin Award.
The WGA has not clarified their stance on the snub. When 2019 was not gaming’s most effective year, there have been nonetheless really a handful of games that took huge narrative dangers and told original stories with immense consideration to detail. The quick standouts for 2019 consist of Life is Strange two, Handle, Sekiro: Shadows Die Twice, and Warsaw. There are also a ton of games releasing this month that could make the reduce. So the selection to reduce gaming from the 2020 awards appears baffling. Even so, game narrative awards will continue to exist in the mainstream thanks to the BAFTA Games Awards and The Game Awards.
The 2019 WGA Award for Video Game Writing went to Sony Santa Monica’s Matt Sophos, Richard Zangrande Gaubert, and Cory Barlog for God of War. Other nominees for the 2019 award integrated Assassin’s Creed Odyssey, Batman: The Enemy Inside, Marvel’s Spider-Man, and Pillars of Eternity II: Deadfire. Other notable winners of the WGA Award consist of Horizon: Zero Dawn and The Final of Us.