Haunted homes get a foul rap in video video games. What if a few of them had been crammed with cute buddies as an alternative of cranky spirits? QT asks this necessary query.
Certain, issues would possibly begin off spooky (and a little bit acquainted) in QT, however someplace on this creepy place is your new greatest buddy, Weemble. Isn’t it value it to endure a little bit little bit of a scary stroll to go see your greatest buddy? Finest buddies are the perfect. It’s proper there within the identify. So OF COURSE you’ll, proper?
In case you;re undecided that it’s secure, understand that this can be a sport from Completely happy Snake Video games. They’re fairly good at making lovely, cheerful titles, so their tackle horror is sure to be attention-grabbing (and certain not terribly scary). I imply, take a look at the number of fun-loving people who find themselves hanging out on this haunted home. I wager they’re cheering all these indignant ghosts proper up with some shiny lights, good instances, and blissful moments. Perhaps all ghosts want is a little bit of laughter and a few enjoyable to cease being all murder-y.
QT is simply the beginning of a grand cute venture the developer is engaged on, too. QT: COMPENDIUM OF CUTENESS is a set of three charming video games so that you can get misplaced in. QT is the primary, adopted by MUSEUM, which takes you to an exhibit crammed with an unlimited number of lovely issues. The final is KOUEN, an open world sport the place you’re a park ranger who has to care for some locations. You’re free to wander about, feeding deer and making beds for beetles.
Mainly, in case your life wants an enormous infusion of cute, this assortment could also be what you want.
QT is out there free of charge on Itch.io. In case you want to help the creation of the QT COMPENDIUM OF CUTENESS, you may head to the sport’s Kickstarter marketing campaign.
Joel has been masking indie video games for varied websites together with IndieGames.com, Siliconera, Gamasutra, Warp Door, CG Journal, and extra over the previous seven years, and has written book-length research on Undertale and P.T.. Joel is continually looking out for digital experiences that push the boundaries of what video games may be, and seeks to delve into the inventive course of, meanings, and emotion labor that goes into the work of artists worldwide.