When you believe of it, it is kinda shocking how small expertise you need to have to get behind the wheel of a spaceship these days. I do not don’t forget Frontier ever issuing driving licenses, and it shows. Wealthy youngsters slamming into the walls of space stations, speeding into black holes. No wonder warp-heads preserve going on 5-month trips across the galaxy – it is the only way to prevent receiving into a trillion-pound rear-enders. Not to be concerned. Acquiring into the cockpit should really be a small much less daunting beginning now, with Elite Dangerous‘s New Starter Practical experience.
Frontier executive producer Adam Woods and neighborhood manager Will Flanagan showed off the new ropes in the course of a livestream final week for this month’s update, which you can catch under at the 12-minute mark.
The completely localised and voice-acted New Starter Practical experience should really make plunging into the Milky Way a small less difficult. Driving instructor Theo Acosta has arrived to guide you via the launch and piloting of a Sidewinder, Elite’s chunky dorito of a starter ship, without having even charging you fifty quid a session. His lessons also cover normally beneficial items like scanning, hyperdrives, docking and combat. It is startlingly hand-holdy for a game that is notorious for dropping you in the deep finish, but eventually it is likely fairly beneficial.
What it does not cover is acquiring the greatest podcasts for killing hours spent on a 20,000 light-year trip across the galaxy for cool screenshots. For shame.
“Ultimately, it is mainly because we want much more players to love the globe that we – and present players – have produced with each other,” Flanagan explained. “We do recognize the complexity and the richness and the depth can be fairly daunting, so we attempt to toe the line not to hand-hold also significantly, but at the similar time there are some simple fundamentals that every person could do with figuring out.”
The New Starter Practical experience will also be dropped into the instruction simulations list for current players. Handy if you have taken a break from space and forgotten how to deploy landing gear.
This month’s update also adds a new premium currency for acquiring cosmetic outfits, ship components and paint jobs, Arx. These space-bucks replace straight-up money purchases for Elite extras and do that annoying premium currency point exactly where you can only get it in bulk, never ever in precisely the quantity you need to have.
But hey, at least you can grind it out in-game, even though undertaking so caps you at a meagre 400 Arx per week. For comparison, 5000 Arx will set you back £2.99/€3.49/$three.99.
Frontier have also overhauled their Livery technique for ship paint-jobs. If you have gone and purchased a good banana yellow for your fighter, you can apply it there and then in deep space – no much more waiting hours to discover a station to apply your acquire. There’s a host of minor alterations as usual, with the complete rundown readily available more than in the patch notes.
Elite Dangerous’s September Update goes reside later now.