Ready to show off your moves and need a new VR game? BitCutter Studios have announced their technical VR rhythm shooter will release into Early Access on October 28.
Sounds like it’s going to be a lot of fun for VR fans as you frantically switch between shooting and blocking approaching targets and bullets. All while listening to some slick indie tunes spread across a variety of musical genres, with each track having properly hand-crafted sequences and light shows.
Check out the trailer below:
Speaking about the music they picked to include in the game, BitCutter said they decided to do things a bit differently. Rather than following a traditional licensing model, they opened up submissions to artists around the world, selecting songs that the developers felt provided the best fit for the game’s mechanics and atmosphere. The result, they said, makes the game quite refreshing and due to the different genres and pacing, it should help keep players firmly on their toes.
We spoke to the team at BitCutter Studios to ask about their experience developing a VR game for Linux, here’s what they had to say about that:
Developing a VR game for Linux has been a pretty smooth process. We chose a game engine, libraries, and other tools with cross-platform development in mind, and we regularly tested Linux builds throughout the development process. We were well prepared after developing our other VR game with Linux support, Balloonatics, so we didn’t have many surprises. It also helps that our Linux beta testers are experienced users as they are able to point us in the right direction whenever a bug does show up.
What makes Groove Gunner also pretty slick, is their inclusion of a full editor, the same one used to create the featured songs in the game. So players will be able to customise the experience with their own stuff too.
You can wishlist / follow Groove Gunner on Steam. Since it’s VR-only, you will need a Valve Index or HTC Vive.