Pathfinder Online is transitioning to the cloud, and no, that’s not a euphemism for ascending to heaven because Pathfinder Online is still alive against all odds. Yesterday, the Paizo/Goblinworks team still attached to the game announced that it’s taking its first steps into porting the game into cloud.
“It’s hard to predict what other complications will arise as we finish off [internal testing] and move on to [the staging and production builds], but we’ll try to provide more updates along the way now that we’ve moved past initial cloud setup/configuration into getting individual parts of the game system working, tested, debugged and polished. We don’t have a good ETA for when we’ll get this all finished up, but hopefully we’ll build up a better picture of that as we polish up Int and see more clearly which things are working well and which things need significantly more work. However, the destination is at least in sight now, a little blurry perhaps but still visible, and we thank you all for joining us on the winding path there.”
MMORPG vets will remember that Pathfinder Online was Kickstarted for over a million dollars back in 2012, but its development (remember “minimum viable product?”) and staffing struggles led to mass layoffs by 2015, followed by several years of Paizo attempting to salvage the game and find new investors. Since then, the skeleton crew remaining on the title has actually made some progress and pushed its way into “open enrollment” earlier this year. You can get all caught up on that with our past articles, included below!
As we transition away from physical servers and move to the cloud, here’s an update on where we are today and the road yet to travel. https://t.co/9b4SuCk4xZ #PathfinderOnline pic.twitter.com/n61GJCrqB7
— Pathfinder Online (@PFO_Paizo) October 9, 2020