More than the course of the Nintendo Entertainment System’s lifespan, there have been a handful of titles that it either seemed like absolutely everyone had, or knew somebody who had it. Super Mario Bros./Duck Hunt is the clear go-to, but there have been also other seeming staples of the brand, such as Mike Tyson’s Punch-Out!!, Kung Fu, and of course, Excitebike.
In spite of becoming a name that would no doubt perk a couple of ears up when talked about in the years following the NES’s dominance, Nintendo didn’t definitely do substantially to comply with it up till the turn of the century and Excitebike 64 on the Nintendo 64. At least, that is how it appeared to most players on this side of the ocean more than in Japan, it was a distinct story completely.
In addition to an arcade and Famicom Disk Technique release (each titled Vs. Excitebike), Nintendo would release a sequel of sorts for the 16-bit Super Famicom by means of the Broadcast Satellaview add-on. But in contrast to the original, you may say this 1 had a small bit extra “character.” Mario characters, especially, who took to the titular two-wheelers for a spin about a Piranha Plant-lined track for the amusement of a raucous crowd of Chomps, Boos, and Shy Guys.
Excitebike: Bun Bun Mario Battle Stadium was released in 4 installments, with the initial two arriving in May perhaps of 1997, and the final two in November of that exact same year. As with all Broadcast Satellaview games, players had to be present throughout scheduled broadcasting instances in order to play the game.
The initial installment came with Mario, Luigi, and Toad as selectable racers, with Wario and red and green Koopa Troopas filling out the rest of the eight-racer pack. Mario’s greedy doppelganger would turn out to be playable in the second installment, even though Princess Peach was added in the third, and the fourth and final version would add Yoshi, but at the price of Luigi. Guess some of these Troopas just had extra pull at the time (small surprise, offered Luigi was left out of Super Mario 64 and all but excluded from Super Mario RPG: Legend of the Seven Stars).
As is the norm with these Broadcast Satellaview titles, this has however to be created out there in any official capacity outdoors of Japan (even though some people have worked about that). Excitebike would return to working with standard human racers in its Nintendo 64 and WiiWare comply with-ups, but some little vestiges of the game’s legacy can nevertheless be observed to this day.
In Mario Kart Wii, motorcycles have been introduced to the series, and the Regular Bike frames are believed to be reminiscent of these observed in Excitebike. If that is not sufficient, then Mario Kart eight added an whole track primarily based on the original game, “Excitebike Arena,” as downloadable content material.
It may well not be lined by Piranha Plants, but you can nevertheless recreate component of the Satellaview expertise in 3D, if you so need — and Luigi can join once more, also!