Destiny two begins Halloween occasion and opens a new dungeon

[ad_1]

A entire lot of haunting hits Destiny two currently, with the start off of its Halloween occasion and the launch of a new dungeon. Festival Of The Lost is for all players, sending us back along branches of the Infinite Forest to mash monsters and grab sweeties to swap for rewards. Destineers who personal the Shadowkeep expansion get even spookier treats: a new dungeon diving into Hive horrors as effectively as a new Exotic weapon quest for an insect-powered machinegun. Candy, monsters, bug gun, gotcha.

Festival Of the Lost is headed back into the Infinite Forest for yet another sweethunt. Yes, it does have matchmaking, so you needn’t locate your personal fireteam. We’ll have 15 minutes to clear branches of the Forest, mashing monsters and gathering Candy and Chocolate Strange Coins. The Forest is a bit bland compared to the excellent playground of the Solstice event’s European Aerial Zone, but it is sufficiently spooky.

We’ll trade our sweeties with our spacegrandma, Eva Levente, for rewards. She’s got far more masks and the significant thrilling reward on give appears to be the Braytech Werewolf, a reprise of an old Warmind auto rifle now coming with a spiffy paintjob and random rolls. I very like the Winter Wolf so new (and much better) rolls sounds grand. The microtransaction retailer is stocked with Halloweeny points also, some for Vibrant Dust and far more for Silver.

Operating till November 19th, Festival Of The Lost is open to all Destiny two players, even totally free-to-play people. See this web page for far more on the occasion. Eva’s created the Tower appear beautiful also. I usually knew Drifter would be effectively up for Halloween.

For Shadowkeep players, currently sees the opening of the new dungeon, Pit Of Heresy. Like Forsaken’s Shattered Throne, it is a repeatable 3-player activity bigger, far more complicated, and far more difficult than a Strike but a bit significantly less than a complete six-player Raid. It is headed deep into the Shadowkeep and ooh I’m keen to get stuck into this.

It ties into a new activity in Sorrow’s Harbor also, Altar Of Sorrow. It is wave survival, somewhat equivalent to Escalation Protocol but with so numerous far more enemies and trickier objectives to handle. I have murdered numerous moonmonsters (and stolen their mooncandy for Eva).

Shadowkeep also currently kicks off the quest for a new Exotic weapon, the Xenophage machinegun. It is slow-firing and has a tiny ammo capacity but does pump out explosive bullets and is powered by an insect, according to the genuine-globe replica Bungie have been displaying for a though. Perhaps an artist misheard the short for beads on spooky moon guns as “bees”.

Today’s Update two.six.1. also fixed a bug that left newcomers unable to get Izanagi’s Burden, the sword-shaped sniper rifle that is at present well-known for significant harm in the toughest challenges.

Yet another significant transform is producing Striker Titans slightly significantly less ludicrous in PvP, with a nerf to how a lot Super power they get back from a kill and regen not triggering on these kills. Hopefully I’ll now only get trampled by the identical thundering Titan twice in a row on a single Super rather six hundred. Gits. The Warlock’s Everlasting Flames is tuned down a bit also, specifically in PvP. Striker Titans in unique have been ridiculous and the apparent tree to decide on. Perhaps one particular day they’ll buff far more trees which suck. And to love this significantly less-gittish PvP, the new Momentum Handle mode hit the Crucible currently.

See the two.six.1 patch notes for far more.

[ad_2]

Latest posts