Riot Games CEO claims Project A will be a tactical shooter

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Riot Games has confirmed that its newly-announced Project A will be a tactical initially-individual shooter.

According to The Loadout, CEO Nicolo Laurent (pictured) insisted there will be a important concentrate on gunplay in the not too long ago announced project at the League10 occasion in London.

Riot announced a number of new titles in the course of a particular livestream to celebrate the tenth anniversary for League of Legends.

“Project A is a tactical shooter. It is extremely lethal, and it is extremely tactical. You are going to have extremely restricted windows to use your skills,” mentioned Laurent.

The new game will not be set in the land of Runeterra, the realm that Riot’s other titles – namely League of Legends – requires location in. Rather, Riot has selected to take Project A in a new path, distancing it from the company’s other IPs.

“We understood that forcing League of Legends champions into the shooter game wouldn’t make a lot of sense,” explained Laurent.

“It’s a tactical shooter, so absolutely everyone has to have the very same hitbox and the very same weapons.”

Laurent continued: “We can not have Pantheon leaping from the sky and causing havoc, for the reason that the concentrate requires to be on the gunplay.

“In the finish, it created extra sense for us to build a brand new IP rather.”

Riot Games’ new card game Legends of Runeterra has currently accomplished two.five million hours in viewership on Twitch. On the other hand, it took nine years to create the game, following alterations in the path of the game and the group building it.

In addition to Project A, the League of Legends creator is also operating on a fighting game, dubbed Project L.

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