In this classic 2010 GDC speak, Bungie’s Jaime Griesemer discusses the selection to transform the reload of Halo three‘s sniper rifle from .five to .7 seconds.
It was a uncommon appear inside the method and ramifications of even a tiny, seemingly insignificant game style tweak in a multiplayer game.
Griesemer took a complete hour to stroll attendees by means of queries like, Why .7 seconds? Why that specific field? What processes and style principles lead to that transform? How was it proposed, tested, and evaluated? What had been its effects on the game’s balance? How had been these effects evaluated to the effects of the infinite quantity of other modifications that could have been created? What had been the external considerations, such as neighborhood reaction or target demographics, that influenced it? And what can be discovered from that transform to enhance our capability to make modifications in the future?
It really is a classic speak that is properly worth a watch (or rewatch), and now you can watch it for free via the official GDC YouTube channel!
In addition to this presentation, the GDC Vault and its accompanying YouTube channel offers a lot of other absolutely free videos, audio recordings, and slides from lots of of the recent Game Developers Conference events, and the service provides even a lot more members-only content material for GDC Vault subscribers.
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