Netmarble On How King of Fighters All Star’s International Version Will Pace Itself With The Korean Version

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By Alistair Wong . October 16, 2019 . four:00pm

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The King of Fighters All Star, a sidescrolling action RPG featuring a gacha card method, is set to release globally on smartphones subsequent week, and lately worldwide version publisher Netmarble held an interview exactly where they talked about whether or not the game will preserve pace with the Korean and Japanese versions, which are celebrating its 1st anniversary. [Thanks, Bahamut!]

 

Right here are the highlights:

Will the worldwide version add any new content material or gameplay? Will events adhere to the KR/JP versions? Or are there other plans?

Ying Chen, The King of Fighters All Star worldwide version manager: “Regarding events and new fighter releases, there might be slight adjustments with regards to the timing and order, but will basically adhere to the KR and JP versions. On the other hand, what’s distinct this time is the “personalization” of content material, which means that players unlock copies of fighters at the price they play. This enables players to have the optimal game practical experience no matter when they join.”

 

With the Japanese version reaching one particular year, how will the worldwide version catch up with the JP version?

Chen: “As I talked about, the personalization aspect enables worldwide players to practical experience the thrilling game contents optimally.”

 

The King of Fighters All Star is promptly out there for Android and Apple iOS devices in Japan. It will be released worldwide on October 22, 2019.

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