Destiny two has had a huge week with the launch of Shadowkeep and its cost-free-to-play debut, and all the hype has brought in a bunch of new and returning players. When it is no surprise to see the Destiny two player count reaching new heights thanks to its newly-removed value of entry, the launch has shuffled the platform hierarchy, and Computer is now the game’s major platform.
Steam players at present comprise 41% of the all round Destiny two pie, according to information from the neighborhood-constructed tracker, Charlemagne. PlayStation four comes in second with 34% of players, and Xbox One particular trails in third with 25%. An archived version of the identical web page from back in July shows the Computer version (then on Battle.net) with 22% of players, compared with 32% on X1 and 46% on PS4.
Clearly, the jump to Steam has paid off. The Charlemagne bot on Discord shows much more distinct player counts. On October eight, Destiny two saw two.38 million players all round. 743k have been on PS4, 600k have been on Xbox One particular, and whilst this bot is nevertheless stuck with old Battle.net information for now, that leaves more than a million everyday players on Steam. (The bot also tracks a diverse period of time than the web site, so the percentages are slightly diverse.)
Given that its launch final week, Destiny two has cemented itself proper behind Steam’s huge 3: CSGO, Dota two, and PUBG, and has far outperformed all the other regulars in the major ten. It is uncommon for any game to preserve that firm on Valve’s platform – rarer nevertheless for one particular to remain there.
Meantime, Bungie’s setting the stage for Destiny’s future. A strange Tower update appears to hint at some larger adjustments coming to the hub quickly, and it appears like we can continue to count on these small narrative teasers in the future.