Though Sony is not labelling its new method the PS5 just however – as an alternative basically referring to it as the substantially-much less-catchy “subsequent-gen console” – we now know a quantity of crucial specifics. It’s going to have a CPU constructed on a third-generation AMD Ryzen chip foundation replete with eight cores of the new 7nm Zen two microarchitecture (quick explanation: it is rapidly), a custom GPU hailing from the new Radeon Navi family members, a specialised strong-state drive, the capacity to run at 8K resolution, and the initial critical stab from a property game console at ray-tracing technology.
It sounds pricey, and we’ve speculated on the PS5 price already, but what does it all imply for gamers? Sony has been sending out subsequent-gen dev kits to game makers for some time, so there are lots of friendly business authorities who are much more than satisfied to elucidate some of the finer specifics.
Who much better to start with than Mr PlayStation himself, Mark Cerny? He was the lead architect for the beloved PS4 and, in addition to his varied game improvement roles more than the years, is fulfilling the very same function for this future console. In conversation with Wired, he confirmed that the subsequent Sony console will function backwards compatibility with the PS4 as the two machines share similarities in their architecture.
Whether or not the subsequent-gen console will extend backwards compatibility beyond what-is-quickly-to-be the final generation remains to be confirmed or denied at this point in time. Nonetheless, Cerny has provided lots of other option morsels of facts on its capabilities. But just before we get into what he and a slew of other authorities have to say on the upcoming console, we can assure you of this: you will not see the subsequent-gen PlayStation console for your self anytime this year.
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