Anthem will scrap its post-launch content material to repair the game’s ‘core issues’

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BioWare has announced that Anthem’s planned post-launch content material will be place on hold though its group performs on the ‘core issues’ present in the game (by means of Eurogamer).

As stated in a post on the company’s weblog, head of reside service Chad Robertson revealed the news to update players with what is subsequent for Anthem following the Cataclysm occasion ends. The neighborhood response to Cataclysm is incredibly essential to the developer, and Robertson cited it as the ‘invaluable’ driving force behind Anthem’s improvements. But, he stated that the Act structure for Anthem will be ditched in favour of addressing the continual issues identified in the Public Test Server.

‘Seasonal updates’ will develop into the new strategy to supporting Anthem’s post-launch longevity, rather than Acts. There would have been 3 of these Acts, kicking off with the Echoes of Reality that was scheduled to start in March but slid to due to technical hiccups. The Acts would have updated the game with high-quality of life fixes along with new environments and missions for players, top up to an epic Cataclysm occasion. 

‘We hear your issues on core problems in Anthem and are acting on it. These systems call for a additional thorough overview and re-operating versus speedy fixes,’ Robertson stated. ‘We want to be transparent with you that we know additional function desires to be carried out to make Anthem superior. We also want to guarantee we’re backing up our words with a fantastic game you can play.’

Robertson was reticent concerning the future of the sci-fi shooter: ‘I do not have any news nowadays to share about the extended-term adjustments we are bringing to Anthem.’ Initial benefits are ‘promising’, and he concluded with the affirmation that BioWare will ‘continue to engage with you, our community’ to preserve players in the loop. 

Anthem is out now for PlayStation four, Computer, and Xbox One particular.
 

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