The Inventive Director of the undead adventure’s final season appears back at Clementine’s epic journey
I joined Telltale Games way back in 2011, just before The Walking Dead’s initial season came out. It was my initial ever “real” job in the market, and even though I was naive and terrified, the passion and kindness of the scrappy group produced it a terrific location to study.
At the time, they had been toiling away in the broadly viewed as dead genre of “adventure games” and there was small explanation to think we’d ever be catering to a lot more than a tiny but committed fanbase. Till, ironically, we produced a game about zombies.
The Walking Dead’s initial season seemed specific, even throughout production. It was a time of experimentation and dangers. A time of robust creatives fighting for a vision they believed in and telling a story that was to come to be one particular of the all-time greats.
It taught me lessons I nonetheless use to this day. Its achievement was staggering, garnering a lot more “Game of the Year” awards than any person knew they even gave out. It broke hearts, expanded minds, and changed how storytelling in games was viewed and crafted.
Telltale expanded in size, moved to a new larger workplace on a hill, and began producing way a lot more games in the style of The Walking Dead. Telltale became broadly identified as a bastion of top quality storytelling, and breathed life into several various worlds and characters.
A lot more Walking Dead games had been made, and fans followed Clementine as she fought and struggled and discovered and grew across the years.
In the darkest moment of the series’ history, Telltale shut down devoid of warning. In addition to the human expense of this tragedy, The Final Season was only half-completed, and there was a incredibly genuine likelihood Clementine’s journey would never ever see a conclusion.
Fortunately, the original creators of The Walking Dead comics, Skybound, stepped in and by way of sheer force of enjoy brought the season back from the grave, completed by an all ex-Telltale employees with the inventive vision that we had initially intended.
Miracles like this are not frequent in the games market. Dead games do not come back to life, and they do not place the original group back to operate, however right here we are these days.
Mainly because of this legacy, of how substantially The Walking Dead meant to so several, it was an honour to support Skybound Games place with each other The Walking Dead: The Telltale Definitive Series.
It is a loving tribute to the series crafted by a group wholly ex-Telltale. A couple of of us have been right here considering the fact that season one particular! We wanted to celebrate the blood, sweat, and tears of the hundreds of developers that produced these games. We had been driven by not letting them down, and by providing the fans some thing we’re actually proud of.
Honestly, this complete issue never ever would have occurred had the fanbase not been so passionate about the series. The outcry of sorrow and assistance when Telltale shut down had no tiny component in bringing The Final Season back to life.
It did the exact same for The Telltale Definitive Series, a package produced with the super fan in thoughts. We did this for you. So thank you for loving Clementine so substantially. Your enjoy gave a entire group of developers jobs, let a story come across its ending, and let us give you the tribute to the series it is often deserved. As Clementine herself said… thank you, for almost everything.