I was reading the Wiki and it says they had been attempting to get $1.5mil by crowdfunding it but only managed to raise $900,000, which met the threshold to move forward with improvement back then.
That is not a lot of a project spending budget for four-five years…Certain they had the Skullgirls cash but that was an arcade game. That in all probability did not make them a multi-million dollar corporation.
Hopefully Indivisible turns out fantastic and it ends up getting a big good results for them. I consider they have fairly a lot (if not anything) riding on it.
‘You ought to know that a person’s potential to discern the truth is straight proportional to his information.’ < Liu Cixin