Ubisoft had ambitious plans to revitalise the toys-to-life video game genre but however fell brief when sales for Starlink: Battle for Atlas failed to take off. These days, you happen to be far more most likely to discover the complete bundle for a heavily decreased value in a bargain bin, and though it is a game that we absolutely believe is nonetheless worth your valuable time, sadly there could possibly not be a future for this new IP. So, what has Ubisoft basically taken away from the complete practical experience?
Through a chat with MVC final week, Ubisoft’s EMEA executive director Alain Corre reiterated how the corporation was “expecting far more out of Starlink” and would use the complete practical experience to generate “superior items” in the future, for pick audiences:
I believe we achieve a lot of practical experience operating on this franchise, also for the family members. And it aids us shape plans for family members games that are coming for us. We generally capitalise on anything we have accomplished in the previous. We have a lot of fans nonetheless playing Starlink and that are delighted playing Starlink, and that is what’s most vital for us. We had been expecting far more out of Starlink but it is a step in our creation course of action and, once more, all the practical experience we have garnered out of producing and advertising and marketing this game, we are pretty wealthy in this practical experience to industry, and effectively placed to generate superior items for this form of customer in the future.
Earlier this year in April, Ubisoft published a production update on its Starlink site, revealing “sales for Starlink: Battle for Atlas fell under expectations” resulting in it pulling the plug on further physical toys for future game updates:
Regardless of the immense and continuous help from our players, the sales for Starlink: Battle for Atlas fell under expectations. Consequently, we not too long ago produced the selection to not release any further physical toys for the Spring update and in the future.
Ubisoft’s subsequent significant game coming to the Switch is Gods & Monsters on 25th February 2020. It is produced by the creators behind Assassin’s Creed Odyssey and is a storybook adventure about a forgotten hero on a quest to save the Greek Gods.
Would you like to see Starlink provided a second opportunity? Did you delight in the exclusive Star Fox content material in the Switch version? What about the toys? Share your thoughts under.