MachineGames senior game director Andreas Öjerfors has stated it is “extremely weird and disappointing” that the company’s Wolfenstein games have turn into additional relevant as time has moved on.
Speaking to PCGamesInsider.biz at Gamescom 2019, the developer stated that the studio just wanted to make “exciting stories” with 2014’s The New Order and that they had been by no means intended to be relevant, but a alter in the cultural zeitgeist has produced them so.
Öjerfors also stated that as soon as it began functioning on 2017 comply with-up, The New Colossus, the studio began to see additional conversation about the game’s theme – fighting the Nazis – getting problematic.
“It really is extremely weird and disappointing. We by no means meant for our stories to be relevant, we wanted to inform excellent, exciting stories to the very best of our skills,” he told PCGamesInsider.biz.
“But then, when we began to speak about Wolfenstein II: The New Colossus, we began to get comment on the net about the theme of the game, fighting the Nazis. Somehow some individuals felt that was problematic, which is just extremely disappointing. We’ve noticed an raise of ideal-wing extremism in the Western planet. We see that on the net to a excellent degree. Appropriate-wing extremists are excellent at affecting the debate on the net. And of course, perhaps they abused us to whip up some anger when we had been producing Wolfenstein II.”
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