The Mega Sg, by Analogue, is a jack-of-all-trades FPGA Sega console when it comes to the 80’s and 90’s. Even though it can play Genesis/Mega Drive and the Master Technique out of the box (as effectively as such as an edge connector for the Sega/Mega CD), further adapters can also be obtained so Game Gear, Mark III, Sega MyCard, SG-1000 and SC-3000 games can be played by means of the Sg. But you will notice a thing distinctly missing: yes, there’s no mention of the 32X. Why is that?
Nicely, it turns out hardware assistance for the 32X is problematic considering that it does its personal issue when it comes to sending the analogue video signal to the Genesis. Nevertheless, Kevtis (genuine name, Kevin Horton) who is the programmer for the Sg’s FPGA chip, the Altera Cyclone V, has just announced that 32X assistance is lastly on the way.
It will not be straightforward to implement, nonetheless. As reported by writer and YouTuber, SmokeMonster (by means of RetroRGB) the official Analogue DAC and a “custom mixing cable” is necessary to make it all come about. “Woah, woah wooooah”, you could be exclaiming, nonetheless – “slow down, what in the heck is the DAC?”
Nicely, it turns out that is a story completely by itself. Noticed as a golden goose by these in the know considering that final year, the DAC (digital analogue converter) is planned to be an official solution by Analogue for plugging the Mega Sg and the Super Nt into analogue monitors such as CRT’s and PVM’s. Earlier this month, Analogue lastly sent out prototype assessment samples of the DAC, such as to SmothMonster himself.
Now that it is a solution we’ve observed in the flesh, 32X owners will be pleased to know that assistance is on the way (the Sg also not too long ago received a firmware update with the updated code). Watch this space for additional news of the DAC and the “custom mixing cable” to bring this notion to completion.