I’m normally quite terrible at roguelike games. I’ve attempted my greatest to play stuff like Dungeons of Dredmor or even the progenitor game Rogue, but the greatest I can do is barely managing to survive a handful of encounters. (I’m confident an individual out there is going to inform me this is specifically how they’re played, ha.) Enter Into The Dark: Narakan and Into The Dark: Zakira, a couple of lo-fi roguelikes for mobile devices from developer Orc Punk.
Whilst each of these games are largely the identical, they have totally various monetization models and somewhat various gameplay. Otherwise, they have their style, gameplay, and background largely in common—and it is an fascinating pair of games to play for fans of a extra classic practical experience.
Chasing Angels in Into The Dark: Narakan
Into The Dark: Narakan opens in a field of green triangles. I had played this game at a preceding Playcrafting occasion for a handful of minutes and was familiar with it from them, but I nonetheless had to reorient myself a bit. The strange spiky shape in the middle of the screen is really a helmet that represents my character. The boxes filled with green triangles are grass. The larger green triangles are trees. Enemies are the scary-seeking triangles that move about.
I started with getting talked to by a strange yellow point that looked sort of like a blocky omega letter. (At least, I believe it was speaking to me.) Walking into the yellow omega dealie requires you to the subsequent section exactly where you will hopefully discover new weapons and new challenges.
Narakan operates on a grid-primarily based movement and combat method, and this is exactly where your weapon selection matters. The Broken Sword, for instance, can only attack diagonally at a variety of one particular tile. A bigger sword I acquired in the cost-free-to-play version Zakira could attack just about every square about me plus one particular additional on the cardinal and diagonal directions.
Into The Dark: Zakira, Arena Combat, and the Future
While Into The Dark: Narakan is a premium practical experience with a story, a cost-free-to-play version is also out there on Android (and coming quickly to iOS). Into the Dark: Zakira largely ditches the story and setting and shifts the game to arena combat. I spent a bit much less time with this game, but I undoubtedly enjoyed the extra potent weapons getting created promptly out there.
If this sort of game interests you purely on the combat mechanics, then Zakira is the way to go. If you want a deeper, richer practical experience with story and a extra complicated challenge, then you really should choose up Narakan.
Suitable now, the devs at Orc Punk are operating on cleaning up and optimizing each of these games. Right after that is completed, they’ll be moving on to a bunch of tiny projects ahead of operating on their subsequent massive title. You can grab Into The Dark: Nariakan on your mobile app retailer of selection and Into the Dark: Zakira on Google Play an iOS version of Zakira will adhere to in the future. Be confident to swing by the dev’s official web page and follow them on Twitter!
Do you like lo-fi graphics or do you will need a tiny extra detail in your games? Do you nevertheless delight in roguelikes or do you favor games with extra complicated mechanics? Let us know in the comments beneath! Verify out what else we saw at Play NYC by going to our Play NYC 2019 Coverage Hub.