Yuke’s splits from WWE 2K franchise


Japanese studio will continue to help the game engine, but is not straight involved in WWE games for the 1st time in two decades

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The Yuke’s-2K tag group has broken up. Video Games Chronicle has received confirmation from each corporations that they have ended their partnership on the WWE 2K franchise.

2K confirmed that Visual Ideas, which has worked on the franchise given that WWE 2K14, will be taking more than duties starting with this year’s WWE 2K20.

“As we’ve continued to invest in the WWE 2K franchise, we’ve noticed the Visual Ideas group show outstanding passion, talent and commitment to the future of the series. We thank Yuke’s for their years of partnership and are excited to see what the Visual Ideas group brings to the franchise moving forward.”

Yuke’s separately confirmed the news, noting that it will “continue giving help to 2K with regard to the game engine.”

Yuke’s has been producing WWE games given that ahead of it was the WWE. The company’s 1st project with the wrestling promotion was the 2000 original PlayStation title WWF Smackdown! for THQ. When THQ collapsed in 2013, the rights to the series have been picked up by 2K and it has been the WWE 2K franchise given that. Place collectively, the Yuke’s WWF/WWE games have topped 70 million sales worldwide.

Earlier this year, Yuke’s senior vice president and producer Hiromi Furuta expressed aggravation with the lack of competitors in the wrestling games market place, and stated the studio established an internal improvement group to perform on a new wrestling IP with the express objective of making competitors for the WWE 2K developers.


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