Indie horror Below leaves you stranded on a sinking ship
Out of the frying pan and into the fire.
Globiss Interactive not too long ago released a demo for their up and coming psychological horror, Below, which follows the misfortune of a traumatized Globe War 1 veteran who, just after escaping the hell of the trenches, finds himself trapped in an eerie turn-of-the-century ocean liner. And, issues are not receiving superior any time quickly by the appears of it. In truth, the vessel is taking on water and it is bloated, dark halls are stalked by malicious entities.
So, there’s a lot to be afraid of: The ship is sinking, seemingly haunted and you are trapped unable to get above deck. This is about as claustrophobic an atmosphere as you can get, with the narrow, waterlogged hallways providing the ship the feeling of a tomb.
The complicated element right here is how they chose to deal with the mental well being aspect of the game. Shell shock was a critical post-traumatic disorder that impacted thousands of soldiers who fought in Globe War 1 and two, and undoubtedly shouldn’t be sensationalised for storytelling purposes. Let’s hope they deal with the topic matter with care.
The game totes itself as a classic horror knowledge, which invokes a sense of games like Silent Hill and Resident Evil. It is played by way of a 1st-particular person viewpoint although, so rest assured the manage scheme will not be classically inspired – thank god. These hallways appear far also narrow for tank controls.
All in all, it appears to be an engrossing and worry-inducing knowledge that also promises to have an engaging narrative behind the events unfolding. The atmosphere is currently really present, even in this early create of the game.
You can download the demo for Below on its itch.io web page. The game is set to release on Computer as quickly as the developers can feasibly do so. Cannot argue with that.
Jon loves the experimental nature of indie games, and has written about them for the likes of Eurogamer, PCGamer and GameReactor. As editor of The Indie Game Site, Jon is accountable for the all round content material path of the web-site, and enjoys moving issues about in our Google Calendar.