Girls’ Game Lab desires to encourage additional ladies to begin profession in games

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Girls’ Game Lab is a new initiative produced to encourage a generation of girls to make games.

This new non-profit organisation comes from a group of ladies with varying backgrounds in the market, with the aim of bringing additional girls into the games market and to break gender stereotypes.

The initiative is becoming organised by a trio of market professionals, which includes freelance producer Caoime Roddy, at the moment at Wargoove studio Chucklefish, who not too long ago walked away with the mentor of the year prize at MCV’s Girls in Games Awards 2019. Joining her are PlayStation producer Rachael Gregg-Smythe and Lucy Smith, who has not too long ago been hired by Sumo Digital as a designer.

Girls’ Game Lab has its very first workshop taking spot in Leamington Spa at the workplace of Forza Horizon studio Playground Games on August 3rd. Market experts and volunteers from firms which includes Microsoft, Sumo Digital and Rebellion, will help in the workshop.

Girls aged eight-to-12 can sign up to take aspect in the occasion, which will concentrate on applying the Stencyl improvement tool.

“When we have been children, we didn’t even know it was attainable that creating games could be our actual jobs,” stated Roddy.

“There have been no workshops, or any guidance whatsoever at college for this sort of profession, specifically for young girls.

“With Girls’ Game Lab, we want to show this generation of girls that they can be the subsequent prominent game designer, and make a profession out of anything they’re genuinely passionate about.”

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