Sq.-Enix explains why now’s the time for Closing Fantasy VIII Remastered, and appears again on the Gunblade prop they used for movement seize

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Closing Fantasy VIII Remastered was one of many shock titles introduced at E3 2019, and followers have been extraordinarily comfortable to see the sport getting a second likelihood on at this time’s platforms. In an interview with Famitsu (translated by NintendoEverything), Sq. Enix’s Yoshinori Kitase defined why now was the best time to return to the title.

Even when the present {hardware} retains transferring ahead, we nonetheless need followers of the collection to have the ability to play the unique video games. The plan to port FFVII, FFVIII and FFIX began from that want. However whereas FFVII and FFIX have been capable of transfer alongside fairly easily to being accessible for buy, with these improved capabilities of latest {hardware}, we determined to provide FFVIII a big graphical enchancment. We needed to preserve retesting to take care of the standard of the character fashions and character motions, and I believe we shall be offering with the best high quality product we are able to.

Kitase himself was concerned with the creation of the unique Closing Fantasy VIII. When requested about recollections from the sport’s improvement, he regarded again on a selected attention-grabbing tidbit from the sport’s movement seize session.

This was the primary time we used movement seize for the characters, and in addition the primary expertise any of the workers had with movement seize. Despite the fact that it will have made extra sense to make use of one thing picket and lightweight to seize the actions of Squall’s Gunblade, we ended up making one thing actually heavy out of metallic. And it actually did appear like a lethal weapon! I nonetheless get chilly sweats desirous about what might need occurred if somebody ended up being hit by it…

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