I’m an enormous fan of racing video games. So after I received the chance to go and expertise the upcoming GRID launch, I jumped on the likelihood. It’s being developed by the legendary Codemasters studio, who’ve an extended and wealthy historical past of releasing high quality racing titles. You’ll have heard of Toca Race Driver, DiRT Rally and Colin McRae Rally simply to call a couple of of their best hits. Their newest venture is due for launch on October 11th 2019, and I used to be fortunate sufficient to get a sneak peek of the newly rebooted GRID.
Earlier than I used to be in a position to get my palms on the sport itself, Director Chris Smith gave us a brief introduction and a few background to the event journey to date. There have been two issues that instantly struck me. Firstly, as Chris defined, racing video games fall on a scale between arcade and simulation racers. GRID sits additional alongside towards the sim finish, however options some key arcade parts. Secondly, it is a reboot for the franchise because it has been over 5 years for the reason that final sport within the collection was launched.
The very first thing that hit me after I received into the driving seat was simply how beautiful GRID is trying. There are all kinds of tracks to play which might be situated everywhere in the world. These embrace day and night time occasions which occur in a spread of climate circumstances. In addition to this, there are additionally a great deal of automobiles to select from. Profession mode showcases all of those and there are six “threads” of occasions to play by means of.
One in every of these is Fernanado Alonso’s, who has been working intently with the GRID group appearing as race advisor. In his occasion collection you face-off towards a few of his Esports group earlier than attending to battle it out with the person himself in his very personal showcase occasion. Thrilling stuff certainly. The distinction right here to the final sport within the collection, is that you just solely need to play a certain quantity of the occasions in every thread earlier than you unlock the showdown, whereas earlier than you needed to full each single one to take action. It’s clear this sport is about selection and is designed to cater for the completely different wants and desires of players throughout the board. Whether or not you like arcade or simulation racers, there must be one thing right here that appeals to you.
In GRID the automobiles management nicely, and there are numerous assists you may change round, relying on the way you prefer to play. Preserving consistent with the theme of selection, this enables gamers a extra lifelike expertise when it comes to dealing with in the event that they select. Be warned, even with assists you’ll nonetheless want a sure stage of ability to defeat your opponents and end in pole place.
When it comes to model, GRID leans in direction of the simulation racers as I discussed earlier, however has arcade parts to make sure the sport is enjoyable and accessible to all. An instance of that is that racers are allowed to get bodily with one another, and for those who bump a selected opponent an excessive amount of, you’ll create a nemesis in them. This implies they are going to turn into completely targeted on beating you and never being afraid to shunt and shove you to throw you off track. One other arcade component is solely the actual fact you may race supercars across the metropolis streets fairly irresponsibly and face no penalties or penalties. It’s enjoyable to play, however very a lot nonetheless grounded in actuality, simply not too lifelike to detract from the enjoyment.
In addition to this, one thing out of the blue will occur every so often, similar to a automobile flipping, or your automobile taking sudden injury which impacts the way it performs. The thought behind the AI is unpredictability, and offering some distinctive, fulfilling experiences. This offers the AI sure traits and personalities, and this varies significantly between the pack. There’s additionally a choreographer at work within the background, to additional improve this unpredictability. The thought behind all of this, is to make every race distinctive, and supply memorable racing moments.
GRID can also be geared in direction of development, and there are many rewards so that you can earn as you play. These embrace banners, playing cards and accolades, the final of which let you brag about your driving achievements to anybody and everybody. You additionally accumulate factors for skillful driving as you race for issues similar to straight line pace and drifting.
There are nonetheless some tough edges at this stage, as you may count on, nonetheless Codemasters’ GRID is shaping as much as be a very thrilling, deep and satisfying racer. I personally lean extra in direction of arcade racers, nonetheless the components that the group at Codemasters are engaged on is trying to be an ideal mix of informal and critical racing. And most significantly, it’s plenty of enjoyable to play.
To see my makes an attempt at driving a muscle automobile round Shanghai, try our seven minute gameplay video beneath.
Huge thanks exit to the group at Codemasters for inviting us to their hands-on occasion with GRID. You’ll discover the sport launching on Xbox One, PS4 and PC come October 11th 2019 – we will’t wait!