Sea of Thieves guarantees a extra ‘predictable, common cadence’ for content material in newest video



On this week’s Sea of Thieves developer replace video, Govt Producer Joe Neate digs into the newest replace for Uncommon’s high-seas sandbox and discusses the group’s battle plan for the sport’s future improvement. This week’s replace introduced with it just a few minor however significant modifications to the sport, together with the addition of letters of advice for each the Sea Canine and the Hunter’s Name commerce corporations, which can successfully enable gamers to spend doubloons to “sort of buy progress inside [them].”

The devs additionally made some enhancements to the Shroudbreaker Tall Story to offer barely clearer instructions in the beginning of the Story, which ought to enable gamers to “get […] into the move of the tall story itself a lot sooner.” And final, however not least, the sector has obtained some matchmaking tweaks to make sure that gamers are matched up towards totally different crews between every session as an alternative of staying within the tavern and repeatedly enjoying towards the identical teams.

Neate additionally reminisces concerning the group’s time at E3 and particulars how the expertise introduced him again to the studio with a reinvigorated ardour for the work forward. Though the content material updates for the sport’s first yr have been “a bit sporadic […] ’trigger it’s all been about simply throwing content material in and getting updates out when [the devs] can,” Neate says, the group has mentioned making some modifications to the event course of going ahead that Neate says will “do a a lot better job of giving folks a predictable, common cadence of issues to stay up for and new issues to do” going ahead. The devs aren’t prepared to speak specifics but, however Neate says that gamers will see the modifications “beginning to roll out over the subsequent couple of months.”