Amazon Recreation Studios workers have highlighted inadequacies within the firm’s Lumberyard recreation engine as a significant component behind the developer’s current woes.
As we reported, Amazon Recreation Studios has simply launched into a spherical of workers cuts. Now, plenty of Amazon Recreation Studios builders have spoken anonymously to the (paywalled) Wall Avenue Journal pointing the blame at Amazon Recreation Studios’ in-house Lumberyard recreation engine.
The Amazon Recreation Studios workers alleged that Lumberyard was not constructed with growing multiplayer video games in thoughts. One described the method of growing team-based brawler Breakaway – which was cancelled final 12 months with out seeing the sunshine of day – as like: “Driving a prepare whereas the tracks had been nonetheless being laid.” One other worker mentioned of the Lumberyard workforce: “They’re nonetheless ironing out the kinks of what it means to personal and keep your personal engine.”
In keeping with the article, the issues with Lumberyard are so ingrained that Amazon Recreation Studios has determined to permit its in-house workforce to make use of different recreation engines. Thus far, the one video games constructed utilizing Lumberyard to have progressed so far as launch are Amazon’s The Grand Tour and Coffence, from Candy Bandit Studios.
Hopefully, Amazon Video games Studios’ acknowledgment of Lumberyard’s issues will enable it to get again on observe; it’s readying two video games for launch: the empire-building New World and third-person motion recreation Crucible. For extra info, control Amazon Recreation Studios’ web site.