The Undertaking Borealis Group – the fan challenge creating a 3rd Half-Life 2 episode primarily based on the Epistle three script printed by Half-Life author Marc Laidlaw – have launched their fifth growth replace. The replace options data on the group’s degree design course of, together with a primary take a look at maps from the sport, in addition to the most recent progress on core gameplay.
Because the press launch reads, the method of creating one of many recreation’s ranges, set in an ice cave, is detailed, alongside a contemporary take a look at the sport’s core gameplay. The group spotlight the progress made on gameplay, together with a deep-dive into the sport’s physics and audio applied sciences, together with model new mechanics.
Undertaking Supervisor Florian Häsler mentioned:
“This replace is the results of a big evolution within the group over the past yr. We refined our growth workflows and adopted a brand new strategy to structuring the work forward of us. This has caused nice work, a few of which we’re showcasing on this replace; the group is creating some thrilling tech, utilizing trendy expertise to discover our gameplay choices. We will’t wait to listen to what the group thinks about our progress and path.”
The group has additionally unveiled the primary gameplay footage, that includes primary AI enemies.
Undertaking Borealis is utilizing Unreal Engine four and guarantees to supply the most effective Half Life fan recreation thus far, although as you’ll see it’s nonetheless in a really early stage. However, we’re sure that Half Life followers will admire so go forward and have a look!