First Look: ‘ARTIFICIAL’; A Preview of Publish-Disaster


The developer behind Metropolis Climber and The Flood lately introduced his newest venture: ARTIFICIAL, a physics-based, first-person puzzle recreation.

Developer Ondrej Angelovic began work on ARTIFICIAL final yr in 2018. He says Portal was an enormous affect on the venture however different video games affected the design much more.

“For me personally, Half-Life 2 and Inside had been additionally an enormous inspiration”, he stated. “I’d say puzzles and environments within the recreation really feel extra like one thing from these two than from Portal.”

In contrast to Portal which is ready within the shiny and clear Aperture Labs, ARTIFICIAL takes place within the ruins of an underground colony on Asteroid 2031 XT. The participant is thrust into the aftermath of an unknown catastrophe. The thriller of what occurred to the colony reveals itself because the participant navigates the damaged equipment and makes an attempt to flee.

The darkish, cramped degree design in ARTIFICIAL. (Picture: Courtesy of Easy Ghost)

ARTIFICIAL has a darkish environment. Underground, there is no such thing as a pure gentle and there’s no sardonic AI jabbing at you. The participant is alone. Interacting with the machines making an attempt to kill you’re the solely manner out. The sport will characteristic music by Devel Sullivan. Angelovic says the music will improve the solitary really feel for the sport.

Obstacles and traps will hinder the participant as they crawl their manner by means of the particles. A few of which shall be extra clever than others. There are lot of issues that can attempt to kill you. Easy Ghost has revealed on INDIEDB the sport was utilizing a library of just about 100 sound results as of Could 6, 2019. A few of these are breaking bones, zapping laser beams and electrical shocks. Based mostly on this, it appears to be like like ARTIFICIAL can have loads of methods to kill the participant.

The sport is comparable but additionally very completely different from Angelovic’s earlier initiatives. Silliness and brevity are changed by loneliness and scale. It’s his greatest venture up to now and he says he’s blissful together with his enchancment in recreation design. Even when it’s harder than he thought.

“It takes longer than anticipated,” he says. “Alternatively, it already appears to be like 10 occasions higher and extra complicated than I initially imagined, so I suppose it’s a superb tradeoff.”

ARTIFICIAL is deliberate to launch early subsequent yr. Angelovic is asking for suggestions on Discord.


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