A Force to Be Reckoned With

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Godzilla Defense Force is a base management game where it is up to you to save famous cities around the world from giant monsters. It may sound straightforward, but you try to manage your base while dealing with a constant stream of giant monsters.

G…
Godzilla!

Godzilla
Defense Force is a real gem for any fan of Godzilla or anyone who wants to know
more about the Godzilla Universe. Whenever you fight a giant monster, you will
unlock the card form and can view it in your Codex. Viewing this monster in
your codex gives you the lowdown on where the beast came from, plus pictures of
the beast from the movie.

If you
don’t want to know more about the monsters, that’s fine too. You can use these
monster cards mid-battle as a devastating attack or a buff for a short while.
Either way, there is fun to be had attacking monsters and to collect them.

Fun, but
for how long?

It’s hard
to say how long you can spend playing Godzilla Defense Force, but one thing I
can say is gameplay is immersive. Time flies while you manically press the
screen with as many fingers as you have available.

This may
not sound challenging, but you also need to manage your base and complete
objectives. You need to stay on top of your game which is why I have lost hours
of my life just tapping away.

A lot of
base managers or city builders want to slow you down with wait times or other
pay walls, whereas that is not the case here. There is a constant stream of
enemies, and every now and again a giant monster to contend with. You only get
a break from the onslaught if you want to move city or open some monster decks.

I am sure at some point I will get bored with spamming the screen 1000 times over, but that hasn’t been the case so far. When you defeat a giant monster, you get the chance to land the final blows. So you can slash away at the giant, all while getting paid to do so, it’s supremely satisfying.

Overview

On the
surface, Godzilla Defense Force looks like a generic copy of an overpopulated
genre of game, but it delivers more than expected. I have played a lot of city
builders/ base managers and none of them has had me focused on my screen for
this long.

Perhaps
it’s because there is rarely a break from the waves of monsters, or maybe
because it is a game designed to be played. Yes, there are packs to purchase
and money to be spent, but you don’t have to. Your progress isn’t limited
because you aren’t paying, if you were to fail you have the chance to claim a
large sum of cash to help you upgrade.

Basically, it’s a game made with you in mind. You’re not sat around watching a wait timer go down. Or forced to watch advert after ad, instead you are tasked with saving cities and that’s exactly what it feels like.

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